- Dec 20, 2016
-
-
Lucas De Marchi authored
We were defining both macros. Fix it by using changing to AEROFC_V1. Also remove a leftover from board rename.
-
Lucas De Marchi authored
-
Lucas De Marchi authored
There are no blue/red LEDs and these names just causes confusion with the "always-on LEDs".
-
- Dec 19, 2016
-
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
Lorenz Meier authored
-
- Dec 16, 2016
-
-
Dennis Mannhart authored
* px4 pwm driver for snapdragon * added driver to cmake file * applied review changes and adjusted format * adjustement to review 2 * run formatting * added timeout initialization
-
Mark Whitehorn authored
-
Mark Whitehorn authored
-
Mark Whitehorn authored
-
Roman authored
Signed-off-by:
Roman <bapstroman@gmail.com>
-
Roman authored
Signed-off-by:
Roman <bapstroman@gmail.com>
-
Roman authored
- this is not the final tune!!! Signed-off-by:
Roman <bapstroman@gmail.com>
-
Roman authored
- sdlog2 drops lots of data and logs very, very irregularly Signed-off-by:
Roman <bapstroman@gmail.com>
-
- Dec 15, 2016
-
-
Mark Whitehorn authored
-
Roman authored
multirotor mixer. Signed-off-by:
Roman <bapstroman@gmail.com>
-
Dennis Mannhart authored
-
Julian Oes authored
This fixes the following case: 1. VTOL in auto mission descends to land 2. _in_landing is set to true correctly 3. _lnd_reached_ground is set to true because it's detected, motors idle. 4. The vehicle might drop for a few centimeters and _acc_z_lp goes back up above 4m/s^2, so freefall is detected. 5. The motors spin up again, and _in_landing and _lnd_reached_ground are both reset to false. 6. Since we're floating at a few centimeters, we can't actyally get to _vel_z_lp > 0.5, and therefore _in_landing is never triggered after. 7. Thus we never finish the landing. This is fixed by only resetting _lnd_reached_ground to false but leaving _in_landing true.
-
Julian Oes authored
-