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Jan Willem Thorbecke authoredJan Willem Thorbecke authored
array2d.h 1.71 KiB
#ifndef ARRAY2D_H
#define ARRAY2D_H
#include <climits>
#include <vector>
typedef unsigned int uint;
// uncompressed 2D double-precision array (for comparison)
namespace raw {
class array2d {
public:
array2d() : nx(0), ny(0) {}
array2d(uint nx, uint ny, double rate = 0.0, const double* p = 0, size_t csize = 0) : nx(nx), ny(ny), data(nx * ny, 0.0) {}
void resize(uint nx, uint ny) { this->nx = nx; this->ny = ny; data.resize(nx * ny, 0.0); }
size_t size() const { return data.size(); }
size_t size_x() const { return nx; }
size_t size_y() const { return ny; }
double rate() const { return CHAR_BIT * sizeof(double); }
size_t cache_size() const { return 0; }
double& operator()(uint x, uint y) { return data[x + nx * y]; }
const double& operator()(uint x, uint y) const { return data[x + nx * y]; }
double& operator[](uint i) { return data[i]; }
const double& operator[](uint i) const { return data[i]; }
class iterator {
public:
double& operator*() const { return array->operator[](index); }
iterator& operator++() { index++; return *this; }
iterator operator++(int) { iterator p = *this; index++; return p; }
bool operator==(const iterator& it) const { return array == it.array && index == it.index; }
bool operator!=(const iterator& it) const { return !operator==(it); }
uint i() const { return index % array->nx; }
uint j() const { return index / array->nx; }
protected:
friend class array2d;
iterator(array2d* array, uint index) : array(array), index(index) {}
array2d* array;
uint index;
};
iterator begin() { return iterator(this, 0); }
iterator end() { return iterator(this, nx * ny); }
protected:
uint nx;
uint ny;
std::vector<double> data;
};
}
#endif