Error in Carla Documentation: Building Carla step 5
Summary
The first note ("If you do not see this option...") contains an error. 'UnrealSelectEngine' does not exist in: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64 . The engine selecter which can be copied to C:\Program Files\Epic Games\UE_4.24\Engine\Binaries\Win64 and run is called 'UnrealVersionSelector'. This should work.
Steps to reproduce
(How one can reproduce the issue - this is very important)
What is the current bug behavior?
'UnrealSelectEngine' does not exist in: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64
What is the expected correct behavior?
'UnrealSelectEngine' should exist in: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64
Relevant logs and/or screenshots
(Paste any relevant logs - please use code blocks (```) to format console output, logs, and code as it's tough to read otherwise.)
Possible fixes
Copy 'UnrealVersionSelector' from the: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64 to the: C:\Program Files\Epic Games\UE_4.24\Engine\Binaries\Win64 folder and run it. Now open a "x64 Native Tools Command Prompt for VS2017" the same way as in step 4, go to the CARLA folder and run the command.